import java.util.*;

public class BloonCreator 
{
	private ArrayList<Bloon> round1 = (new Bloon(0, 354), new Bloon(0, 354));
	private static ArrayList<Bloon> bloonsOnMap;
	private int round;
	
	public BloonCreator (int r)
	{
	round = r;
	}
	
	public void startRound()
	{
		switch (round)
		{
		case 1: 
			for(int i = 0; i < round1.size(); i++)
			{
				TheGame.add(round1.get(i));
				bloonsOnMap.add(round1.get(i));
			}
		default:
		}		
	}
	
	public static ArrayList<Bloon> BloonsOnMap()
	{
		return bloonsOnMap;
	}
}
